Being unhappy with the Full helm Scarfs I made another Full helm to replace the "scarf helm"
Showing posts with label Bloodmoon. Show all posts
Showing posts with label Bloodmoon. Show all posts
Thursday, 22 August 2013
Tuesday, 20 August 2013
Arctic Steel - Armor, Guard version, Captain Version.
So I have completed the armor (yay).
It was intended to be a Raven Rock Gaurd armor set (The guards only wear steel armour!), but its evolved a bit more, now there are three sets (six if you include the "full helms") plus a fur scarf. (so 7 helms in total!) The armor also comes with a shield.
The armor will be avalible to buy from the Raven rock smith or Trader (depending on which on you pick for the quest). The guard helms will be placed on the guards, one will be hidden in the settlement as well. The Captains helm will only be on one guard with a full helm version hidden away.
The armor is the same. The only thing that changes is the helms.
It was intended to be a Raven Rock Gaurd armor set (The guards only wear steel armour!), but its evolved a bit more, now there are three sets (six if you include the "full helms") plus a fur scarf. (so 7 helms in total!) The armor also comes with a shield.
The armor will be avalible to buy from the Raven rock smith or Trader (depending on which on you pick for the quest). The guard helms will be placed on the guards, one will be hidden in the settlement as well. The Captains helm will only be on one guard with a full helm version hidden away.
The armor is the same. The only thing that changes is the helms.
The standard armor
Guard armor:
Captain Armor (worn by Afer Flaccus)
Fur Scarf
Each armor set also has a "full helm" where by the scarf is part of the helm.
Labels:
Arctic,
Arctic steel,
Armor,
Armour,
Bloodmoon,
Midgetalien,
Mod,
Morrowind,
Raven Rock,
Steel
Wednesday, 14 August 2013
Sunday, 16 June 2013
Skyrim Inspired Falmer - Update!
Monday, 6 May 2013
Fort Frostmoth Expanded - Update
Still working on the update to fort frostmoth. Added in vertex shading and also a farm area. Its not looking to bad at the moment - its going to need some NPC's and of course farm animals.
Sunday, 21 April 2013
Nord Bows
Been working on some new bows for Solsthiem. So far I have a standard bow and a bow to match the Nordic mail armor:
Monday, 15 April 2013
Forst Frostmoth Docks Enhanced - working on a new version!
Been working on a new version of Fort Frostmoth Docks enhanced.
Aside from adding in more clutter, I've added in a light house, guard tower, refined the path to the fort and also made some addtions to the fort itself! Theres alot more than the previous version now.
Heres some shots from the construction set (note the rubble in the fort is part of the Bloodmoon main quest - it was not added by me. It is not seen in game untill the werewolf attack)
Aside from adding in more clutter, I've added in a light house, guard tower, refined the path to the fort and also made some addtions to the fort itself! Theres alot more than the previous version now.
Heres some shots from the construction set (note the rubble in the fort is part of the Bloodmoon main quest - it was not added by me. It is not seen in game untill the werewolf attack)
Sunday, 24 March 2013
Bloodmoon Patch 0.5 released!
Great news players!
The new update for the Bloodmoon Patch has been uploaded! It adds a tonne of new fixes for Bloodmoon.
For those that don't know, Bloodmoon is an expansion for the game Morrowind, along with Tribunal. This mod aims to fix a lot of the bugs/issuies with Bloodmoon that have gone over looked for too long.
Check out the thread and download at the Official forums: Bloodmoon Patch Thread + Download
The new fixes:
Bug: Four floating Sacks in [Fort Frostmoth, Armory]
Fix: re-positioned so no longer floating
Bug: Two Floating Crates in [Fort Frostmoth, Armory]
Fix: re-positioned so no longer floating
Bug: Floating Paper in [Fort Frostmoth, Armory]
Fix: re-positioned so no longer floating
Bug: Book sinking into bookcase in [Fort Frostmoth, Carius' Chambers]
Fix: re-positioned so no longer "sunk" into the bookcase
Bug: Floating book in [Fort Frostmoth, Carius' Chambers]
Fix: re-positioned so no longer floating
Bug: Two bits of floating bread in [Fort Frostmoth, Carius' Chambers]
Fix: re-positioned so no longer floating
Bug: Bottle clipping with cloth napkin in [Fort Frostmoth, Carius' Chambers]
Fix: re-positioned so no longer clipping
Bug: Tapestry in [Fort Frostmoth, Curtain Hall] sunk in wall
Fix: repositioned so no longer sunk in.
Bug: Basket clipping with crate in [Fort Frostmoth, General Quarters]
Fix: Re-positioned so no longer clipping
Bug: Floating rat meat (x2) in [Fort Frostmoth, General Quarters]
Fix: re-positioned so no longer floating
Bug: Floating Hound meat (x3) in [Fort Frostmoth, General Quarters]
Fix: re-positioned so no longer floating
Bug: Floating Napkin (x2) in [Fort Frostmoth, General Quarters]
Fix: re-positioned so no longer floating
Bug: Two floating sacks in [Fort Frostmoth, General Quarters]
Fix: Re-positioned so no longer floating
Bug: Two sacks leaning against nothing in [Fort Frostmoth, General Quarters]
Fix: moved sacks against wall
Bug: Wine rack clipping with wall in [Fort Frostmoth, General Quarters]
Fix: re-positioned so no longer clipping
Bug: twenty bottles clipping with wall and wine rack in [Fort Frostmoth, General Quarters]
Fix: repositioned so no longer clipping
Bug: Four floating pillows in [Fort Frostmoth, General Quarters, Upper Level]
Fix: re-positioned the pillows so no longer floating
Bug: Overhanging pillow in [Fort Frostmoth, General Quarters, Upper Level]
Fix: Re-positioned to fit on bed correctly
Bug: Three floating chairs in [Fort Frostmoth, General Quarters, Upper Level]
Fix: re-positioned so no longer floating
Bug: Book overhaning at odd position on top of another book (against the laws of gravity!) in [Fort Frostmoth, Imperial Cult Shrine]
Fix: re-positioned so no longer at odd position ontop of another book.
Bug: Floating chair in [Fort Frostmoth, Imperial Cult Shrine]
Fix Repositioned so no longer floating
Bug: Book clipping with table in [Fort Frostmoth, Imperial Cult Shrine]
Fix: repositioned so no longer clipping
Bug: Second floating chair in [Fort Frostmoth, Imperial Cult Shrine]
Fix: Re-positioned so no longer floating
Bug: Plate Sunk in to table in [Fort Frostmoth, Imperial Cult Shrine]
Fix: Placed on table correctly
Bug: Floating plate in [Fort Frostmoth, Imperial Cult Shrine]
Fix: Repositioned so no longer floating
Bug: Bread sunk into plate in [Fort Frostmoth, Imperial Cult Shrine]
Fix: placed on plate correctly
Bug: Floating bowl on book shelf in [Fort Frostmoth, Imperial Cult Shrine]
Fix: repositioned on book shelf correctly
Bug: Second Floating bowl on book shelf in [Fort Frostmoth, Imperial Cult Shrine]
Fix: repositioned on book shelf correctly
The new update for the Bloodmoon Patch has been uploaded! It adds a tonne of new fixes for Bloodmoon.
For those that don't know, Bloodmoon is an expansion for the game Morrowind, along with Tribunal. This mod aims to fix a lot of the bugs/issuies with Bloodmoon that have gone over looked for too long.
Check out the thread and download at the Official forums: Bloodmoon Patch Thread + Download
The new fixes:
Bug: Four floating Sacks in [Fort Frostmoth, Armory]
Fix: re-positioned so no longer floating
Bug: Two Floating Crates in [Fort Frostmoth, Armory]
Fix: re-positioned so no longer floating
Bug: Floating Paper in [Fort Frostmoth, Armory]
Fix: re-positioned so no longer floating
Bug: Book sinking into bookcase in [Fort Frostmoth, Carius' Chambers]
Fix: re-positioned so no longer "sunk" into the bookcase
Bug: Floating book in [Fort Frostmoth, Carius' Chambers]
Fix: re-positioned so no longer floating
Bug: Two bits of floating bread in [Fort Frostmoth, Carius' Chambers]
Fix: re-positioned so no longer floating
Bug: Bottle clipping with cloth napkin in [Fort Frostmoth, Carius' Chambers]
Fix: re-positioned so no longer clipping
Bug: Tapestry in [Fort Frostmoth, Curtain Hall] sunk in wall
Fix: repositioned so no longer sunk in.
Bug: Basket clipping with crate in [Fort Frostmoth, General Quarters]
Fix: Re-positioned so no longer clipping
Bug: Floating rat meat (x2) in [Fort Frostmoth, General Quarters]
Fix: re-positioned so no longer floating
Bug: Floating Hound meat (x3) in [Fort Frostmoth, General Quarters]
Fix: re-positioned so no longer floating
Bug: Floating Napkin (x2) in [Fort Frostmoth, General Quarters]
Fix: re-positioned so no longer floating
Bug: Two floating sacks in [Fort Frostmoth, General Quarters]
Fix: Re-positioned so no longer floating
Bug: Two sacks leaning against nothing in [Fort Frostmoth, General Quarters]
Fix: moved sacks against wall
Bug: Wine rack clipping with wall in [Fort Frostmoth, General Quarters]
Fix: re-positioned so no longer clipping
Bug: twenty bottles clipping with wall and wine rack in [Fort Frostmoth, General Quarters]
Fix: repositioned so no longer clipping
Bug: Four floating pillows in [Fort Frostmoth, General Quarters, Upper Level]
Fix: re-positioned the pillows so no longer floating
Bug: Overhanging pillow in [Fort Frostmoth, General Quarters, Upper Level]
Fix: Re-positioned to fit on bed correctly
Bug: Three floating chairs in [Fort Frostmoth, General Quarters, Upper Level]
Fix: re-positioned so no longer floating
Bug: Book overhaning at odd position on top of another book (against the laws of gravity!) in [Fort Frostmoth, Imperial Cult Shrine]
Fix: re-positioned so no longer at odd position ontop of another book.
Bug: Floating chair in [Fort Frostmoth, Imperial Cult Shrine]
Fix Repositioned so no longer floating
Bug: Book clipping with table in [Fort Frostmoth, Imperial Cult Shrine]
Fix: repositioned so no longer clipping
Bug: Second floating chair in [Fort Frostmoth, Imperial Cult Shrine]
Fix: Re-positioned so no longer floating
Bug: Plate Sunk in to table in [Fort Frostmoth, Imperial Cult Shrine]
Fix: Placed on table correctly
Bug: Floating plate in [Fort Frostmoth, Imperial Cult Shrine]
Fix: Repositioned so no longer floating
Bug: Bread sunk into plate in [Fort Frostmoth, Imperial Cult Shrine]
Fix: placed on plate correctly
Bug: Floating bowl on book shelf in [Fort Frostmoth, Imperial Cult Shrine]
Fix: repositioned on book shelf correctly
Bug: Second Floating bowl on book shelf in [Fort Frostmoth, Imperial Cult Shrine]
Fix: repositioned on book shelf correctly
Tuesday, 18 September 2012
Monday, 6 August 2012
The Falmer Project gets some Cover Art
The Shrine of Falzan is just one of a handful of mods that come under the Title of "The Falmer Project" - so to make a more universal, brand, series I made some "cover art"
Sunday, 8 July 2012
Shrine of Falzan - New Screenshots
Progress may be slow but at least progress is being made! I present to you some screent shots from the new area I have been working on. Please note that the screenshots were taken in the Construction set and are NOT in game shots.
click on the screenshots to enlarge.
![]() |
| A nest of some sort... |
![]() |
| ...Who do these eggs belong to? |
![]() |
| The remains of a long ago battle. |
![]() |
| Here the dead rest. |
Labels:
Bloodmoon,
Elderscrolls,
Elderscrolls III,
Elderscrolls III:Morrowind,
Falmer,
Falzan,
Game,
III,
III Modding,
Midgetalien,
Mod,
Modders,
Mods,
Morrowind,
Shrine,
Sila,
Skyrim Screenshots,
Snow Prince,
Solstheim
Subscribe to:
Posts (Atom)




















































