Sunday, 3 January 2016

Skyrim: Restored Addition (Mod List)

Hello everyone,

Its been a while, I apologize for not sticking around on here!

What I am bringing you today is a mod list that is designed to restore a lot of the cut content from Skyrim; and there is a lot of it. I am pretty much a lore "fanatic" when it comes to modding so I tend to not have mods in my game which add 100 new bits of armor or allow me to ride a giant into battle. Skyrim has a vast amount of unused content and to have it all restored over the years by various modders truly makes for a more complete game.

So what can you expect? Well new locations, weapons, armors, creatures, spells and quests! All restored back into the game.

I have also thrown in a few mods which, while not restoring cut content, add in/expand upon some of Skyrim's content based on in game information/mechanics: For example A mod that enhances the Falkreath Graveyard (In game its made out to be this awesome, large ancient graveyard that is unusual in its size and yet its just a small patch of land)

In terms of mechanics, I have included a mod that allows for the crafting of circlets (Seriously you could craft rings and amulets but not circlets?) and also a mod that allows you to wear both circlets and hoods.

You will also find here mods which attempt to tie the DLC's to Skyrim. By this I mean you can find items from the Dragonborn DLC in Skyrim instead of just on Solsthiem, or more ovens from hearthfire.

As a final, lore-restoration not cut content restoration, I have also linked to some new locations that appeared in previous TES Games, such as ARENA (towns like oakwood) but were left out of the Skyrim development. These mods are as complete as can be (i.e not just a slap up job but are tied into the radial quest system)

All of these mods are meant to be as Lore-friendly as one can get when using mods and take Skyrim to a new level.

If you think of any more mods feel free to comment and I will look to add them to the list :)

Skyrim Restored

The Official Stuff:

Firstly you are going to want to get hold of Skyrim and it's DLCs. Pretty obvious stuff really. I have also included Lokir's Tomb.

Lokir's Tomb (Bethesda edition)*
Hi-res Texture Replacer

*This was a small plugin made by BETHESDA for their Creation Kit tutorial. I see it as an official mod.

Unofficial Skyrim Patch
Unofficial Dawnguard Patch
Unofficial Hearthfire Patch
Unofficial Dragonborn Patch
Unofficial Hi-res texture Patch

Cutting Room Floor:  
This mod restores a lot of unused content. Several NPCs,  quests, and other miscellaneous content which was created but never implemented in the game have been restored

Trick shot perk:
Restores the archery perk "Trick Shot".

Haunting and Mourning:
Restores a couple of world interaction events that Bethesda left disabled.The Cutting Room Floor also restored aspects of "mourning". Its recommended that you put this mod above TCRF.

Boethiahs Bidding:
Restores the Boethiah's Bidding quest that was already partially implemented by Bethesda

Guard Dialogue Enhanced:
Besides giving the guards some much needed attention the mod restores some guard dialogue that was never used.

Civil War Overhaul:
Restores and enhances the civil war quest line and features such as losing battles, taking major towns, recruiting giants, reinforcements and better rewards.

Shor's Stone
Darkwater Crossing
These four mods not only expand the small villages but do it in a way that is the spirit of this mod list. The author has added houses for the residents who didn't have a home, restored some dialogue interactions for shor's stone and fixes some bugs such as investment in the black smith for Kynesgrove.

Lokir's House:
This mod adds a small farmhouse belonging to Lokir in Rorikstead. You know the chap from the start of the game who gets killed before the dragons attack.

Castle Volkihar restored:
A mod to allow the player to clean up the debris and rebuild Castle Volkihar to its former glory.

Oblivion gates in Skyrim
Oblivion gates in Cities 
These mods add ruined Gates at several locations around the province, with the latter adding them to cities. 

Falkreath Legendary Graveyard:

The lore states that the graveyard is large compared to the population of Falkreath. This mod fixes that oversight.

Craftable Circlets:
Adds the oversight of not being able to craft circlets to the game.

Circlets and Hoods:
Another small oversight that is "fixed".

Conjure Dragon Priest:
Adds the conjure Dragon Priest spell to the game world. This spell is in the CK but is not used.

Pit Fighter:
Restores the ability to fight in Windhelms unused arena.

Lantair Dale
Amber Guard
These four mods restore locations seen in Skyrim in The Elder Scrolls Chapter I: Arena (set in 3E 399), into the modern day (4E 200) Skyrim setting over 200 years later.

 Hearthfire is a Part of Skyrim:
Adds items from the Hearthfire DLC such as the new breads, wines and food to Taverns and random houses. It also placed 4 ovens into the game world. 

Dragonborn DLC is a part of Skyrim:
This mod attempts to integrate the Dragonborn DLC into Skyrim by taking some of the new content and making them available in Skyrim. NPC's will sell items, you can find items in random loot. 

Elderscrolls Online Imports:
The Elder Scrolls Online Imports adds some Locations, Items, Spells, NPCs, and other things appearing in The Elder Scrolls Online into the world of Skyrim

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