Saturday, 11 February 2012

More screens!




Here's some more screen shots form the current "cave" system in the Shrine of Falzan. Enjoy :)


 
 
 
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The Shrine of Falzan - New pictures!

So now that I am back in the swing of modding and picking up old projects I thought it was only fair to show you all what I have been working on.

As many of you know I have been working on a sequel to The Neverhalls and The Forgottenhalls, looking to expand upon the Falmer and giving them more a presence in Solsthiem beyond what exists already.

The over all project is called "The Falmer Project" and currently boasts the mods: Snow Prince Enhanced, The Neverhalls and The Forgottenhalls. The fourth mod in the series is a completely new dungeon crawler - The Shrine of Falzan (as opposed to an expansion like the Forgottenhalls was.) Anyone who has followed this blog from the beginning will know a bit about the Shrine of Falzan who's screen shots decorate the blog on the right hand side.

It beings me great joy to announce that I have been working on the project again these last few days, thinking what I want from the mod and where it can go and I have come up some ideas and started modding new areas and its slowly expanding beyond the small ruin that I wanted.

Anyone who is interested in the Shrine of Falzan can follow/post in the official forum thread. Also please feel free to follow me on Twitter and follow the blog for updates!

So without further delay here are the latest screen shots from the Shrine of Falzan.



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Wednesday, 8 February 2012

Update for Creature Pack III - Version 1.1 out already!

Thanks to eagle eyed modder Trancemaster  a bug in Creature Pack III has been found. I've fixed it and updated the file accordingly! There should be no issues now :D

Here's the patch notes:


version 1.1 - fixed issue with deathdealer helmet having wrong texture path
 If you downloaded the old version before the update just redownload and install over the old one clicking yes if it asks to override! 

Links:

Creature pack 1.1download
Creature pack support thread



Creature Pack III is released! Finally!

Ladies, Gents, Boys, Girls, Mer and Gods,

I am pleased to announce that Creature Pack III is finally released! After being in the works for many months - most of the time the pack was just sitting around on my HD doing nothing - its here.

This resource contains the meshes and textures for four new creatures. There is NO ESP and as such
the creatures must first be set up in the CS before use.

The meshes/textures are for the following creatures:

- Owl Bear
- Hookclaw
- Hookclaw Elder
- Deathdealer

The Mod can be downloaded from here:

DOWNLOAD CREATURE PACK III 

For any bugs, comments or hate mail please post on the official forum thread for the mod found here: CLICKY FOR FORUM THREAD!


Now for images and a nice video!
(Click the images to enlarge)
Death Dealer

Powerful undead warriors




Owl Bears
Strong bear-like creatures with the head of an owl/eagle influenced by DnD creature of the same name




Hook Horrors
Another DnD creature that I have made for morrowind. They stalk dark caves creating nests and killing anything that gets close



Hook Horror Elder
They seem to lead the Hook Horrors, acting as a sort of tribal leader over the nests. Very fast and very strong



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Finally here is a video showing the creatures at work:

I am Back :D - Site updates!

Howdy folks!


Finally fixed my laptop and got round to ordering a new Morrowind Disc. Also finish Skyrim and got the 1000G for the 360. Also balancing work and real life much more efficiently now! So what do this mean?

Well it means I am back and modding Morrowind again! Also posting blog updates! Yay!

So first order of business - I have removed the Skyrim countdown! Only three months later haha.

Second order of business - MODS! Expect a mod to be released very soon. In fact within the next hour! Hurrah!

And finally: Thank you for your continued support! To everyone reading this now - Thank you.

=MA=

















Tuesday, 25 October 2011

Sorry for the lack of updates!

Hello!

I would like to apologise for the lack of updates but this last week and a bit life seemed to get in the way - a lot!

But never fear! I am still working on mods either directly or indirectly (uploading to Great House Fliggerty, tweaking existing mods etc..) so even though its been quite round here for a while don#t believe for a second that its dead!


In other news it appears ElricM is back online so grab those mods while you can before it goes down again!

=MA=






Sunday, 2 October 2011

Calling all mod hoarders!



Dear Modders, Mod users, Mod hoarders, kleptomaniacs and people who just download stuff for fun,some of you may be aware that the site ElricM (a modd hosting site for Morrowind and Oblivion mods) has been down for a couple of months now. Its wealth of mod downloads no longer accessible.

It has gone down for periods of time and then come back again before but never for such an extended period of time and many of us modders are getting worried about the mods that were hosted there.

Fliggerty has put out a call to arms requesting for people to search their mod collections and upload anything that was from ElricM to PES or MMH. (That's Planetelderscrolls or Morrowind Modding History ;))

In the words of the illustrious Naajaw:
Sons of GHF, of TESFU, my brothers. I see in your eyes the same fear that would take the heart of me! A day may come, when the courage of Morrowind modders fails, when we forsake our uploads and break all bonds of fellowship, but it is not this day! An hour of new games and shattered downloadable files when the age of Morrowind modding comes crashing down! But it is not this day! This day we fight! By all that you hold dear on this good island of Vvardenfell (and the rest of Morrowind to you folks at Tamriel Rebuilt), I bid you, stand, men of the East!
 Fliggerty's call to arms can be found here: Click me!!  Please follow the link, read the information and help out in any way possible!

=MA=